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Why Ancient Rome and the Modern West Feel So Different

Civ7 โ€” Why Ancient Rome and the Modern West Feel So Different

Sid Meier’s Civilization VII ยท Historical Analysis

Why Ancient Rome and the
Modern West Feel So Different

On Apollonian Culture, Faustian Civilization, and the Ages of Civ VII

Test of Time Update ยท Available May 19

Most history classes teach that Western civilization is basically a straight-line continuation of Ancient Greece and Rome. But if you look closer, they’re actually two very different “personalities” โ€” almost like two different species of civilization.

The Big Difference: How They Experience Time

โš” Ancient ยท Apollonian

Think of the Greeks and Romans as living fully in the right now. Their world was about perfect, beautiful, tangible things โ€” statues, temples, athletic bodies, city walls. Their idea of time was mostly circular, focused on the present. Life was finite and concrete.

๐Ÿ”ญ Modern Western ยท Faustian

We’re completely different. Western culture is obsessed with time โ€” where we came from, where we’re going, and how to go further. This shows up in calculus, rockets, science fiction, and the constant drive to break every limit.

Culture vs Civilization: The Life Cycle

Spengler believed every great civilization goes through two main stages:

I Culture

The youthful, creative, soulful phase. Art, religion, myths, and new ideas burst with energy and originality.

II Civilization

The later, mature โ€” and eventually declining โ€” phase. Creative spirit fades; replaced by big cities, money, bureaucracy, and world empires.

Civilization grows out of Culture. If a society loses its living Culture โ€” its deeper spirit, identity, and creative drive โ€” its Civilization eventually collapses too. You can’t keep the impressive buildings, laws, and technology running forever without the underlying cultural soul that created them.

How Civilization VII Gets This Right

Older Civilization games let you pick Rome and play as “Rome” from 4000 BC all the way to spaceships in the year 3000. It’s fun, but it pretends one civilization is eternal and just keeps evolving.

Civ VII does something smarter. It splits the game into different Ages โ€” Antiquity, Exploration, Modern. At the end of each Age, your civilization transforms into a new one.

AntiquityRome ExplorationFrance / England ModernNew Civilization

The old civilization doesn’t just “level up.” It dies, and something new is born on top of its ruins. A new civilization can rise in the same place and use the old one’s leftovers โ€” buildings, ideas, roads โ€” but it has a completely different spirit.

Why This Matters

The game finally admits what the old ones ignored:

Civilizations aren’t immortal. They’re born, they live, and they eventually die. This matches how history actually worked. Ancient Rome didn’t smoothly “become” modern Europe. Something fundamental changed โ€” a new kind of culture took over, one that looks backward and forward through time, always trying to go beyond the horizon.

Civilization VII stopped pretending history is one never-ending country and started treating civilizations like living things that eventually get replaced. That’s a surprisingly deep โ€” and accurate โ€” way to design a game.

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